JOKER·Starlight character art
★★★★★

Persona 5 Dancing

"JOKER·Starlight"

Real name: Ren Amamiya·Starlight

Virtuoso Curse Persona: Raoul
Subtype: Virtuoso
Attributes: Curse
Persona: Raoul
Origin: Persona 5 Dancing
Profile:

Recommended build

Revelation cards

Space card + matching set
AcuityWealth Acuity+ Wealth
FreedomDisappointment Freedom+ Disappointment

Main options

SunHP
MoonDamage MultAttack
StarCrit MultCrit Rate
SkyAttack

Sub options

1st priorityCrit MultCrit Rate
2nd priorityDamage MultAttack
3rd priority–
Skill priority3>1>4>2

Recommended stats

LV10: Crit Mult 197.6%, Attack 3904LV10+5: Crit Mult 207.6%, Attack 4304LV13: Crit Mult 203.6%, Attack 4144LV13+5: Crit Mult 213.6%, Attack 4544

Combat rhythm

Awareness 0: F+1 › 3 › F+1 › 3 › F+1 › 3 Awareness 0: F+2 › 3 › F+2 › 3 › F+2 › 3

Skill roles

S1 First Movement

Increase all allies' critical damage by 7.8%/8.6%/8.3%/9.1% (based on Ren's critical damage, up to 31.2%/34.4%/33.2%/36.4% bonus critical damage at 197.6%/207.6%/203.6%/213.6% critical damage). Lasts for 2 turns. Ren enters [Phantom Form]. After boost, additionally increase all allies' critical rate by 15.6%/17.2%/16.6%/18.2%. Increase the critical damage buff effect to 19.5%/21.5%/20.7%/22.7% (based on Ren's critical damage, up to 78.1%/86.1%/82.9%/90.9% bonus critical damage at 197.6%/207.6%/203.6%/213.6% critical damage). Grant the ally with the highest Attack [Phantom Form] (excluding Ren).

S2 Syncopated Notes

Deal Curse damage to all foes equal to 124.6%/137.4%/132.3%/145.1% of Attack. Decrease all foes' Defense by 9.8%/10.8%/10.4%/11.4% (based on Ren's Attack, up to 39.0%/43.0%/41.4%/45.4% bonus Defense Down at 3904/4304/4144/4544 Attack) for 2 turns. Ren enters [Phantom Form]. After boost, additionally increase foes' damage taken by 48.8%/53.8%/51.8%/56.8% for 2 turns. Increase the Defense Down debuff to 19.5%/21.5%/20.7%/22.7% (based on Ren's Attack, up to 78.1%/86.1%/82.9%/90.9% bonus Defense Down at 3904/4304/4144/4544 Attack). The next [Phantom Gala] will ignore all affinites and decrease target's Down Points by 4. Grant the ally with the highest Attack [Phantom Form] (excluding Ren).

S3 Phantom Gala

Use condition: When Ren is in [Phantom Form]. Invite all allies to do a [Coordinated Strike], dealing Almighty damage to all foes equal to 162.7%/179.4%/172.7%/189.4% of Attack and Almighty [Coordinated Damage] to all foes equal to 180.8%/199.3%/191.9%/210.4% of Attack. All allies exit [Phantom Form]. This skill can be boosted by spending 2 [Rhapsodic Beat], up to 2 times. The first boost will increase this damage's base damage multiplier to 271.1%/298.9%/287.8%/315.6% and [Coordinated Damage]'s multiplier to 301.3%/332.2%/319.8%/350.7%. The second boost will increase this damage's base damage multiplier to 298.2%/328.7%/316.5%/347.0% and [Coordinated Damage]'s multiplier to 331.4%/365.4%/351.8%/385.8%. [Coordinated Strike]: This counts as an All-Out Attack and counts the activator's All-Out Attack damage increase stats. This damage cannot deal critical hits, but will convert critical rate and critical damage into Final Damage Bonus. Increase damage by 25% for each foe that decreases from 5. [Coordinated Damage]: This damage will calculate using the highest Attack, highest damage, highest critcal rate, and highest critical damage from other allies besides the activator. [Phantom Form]: Gain Null Mental/Control Ailment and Null Down. Lasts for 2 turns. When Ren is present, Ren will exit [Phantom Form] when only he is able to act.

HIGHLIGHT

Increase all allies' Attack by 24.4%/26.9%/25.9%/28.4% and critical damage by 19.5%/21.5%/20.7%/22.7%. Lasts for 3 turns. Restore 1 [Rhapsodic Beat].

Upbeat

When Ren enters [Phantom Form], increase Ren's Attack by 42.0%, increase other allies' Attack by 30.0%. Lasts for 2 turns.

Rhythm

After Ren uses [Fever Time], increase all allies' damage by 24.0%, increase [Starlight] characters' damage by 36.0% instead. Lasts for 2 turns.

Awareness

A6
A6 · Dance of Heart's Desire

Boosted [First Movement] additionally increase all allies' Total Damage Amplification Amp by 20%. Lasts for 2 turns. Boosted [Syncopated Notes] additionally increase all foes' Downed Damage Taken by 20%. Lasts for 2 turns. When using [Phantom Gala], activate a bonus [Coordinated Strike] with the highest boost state. This [Coordinated Strike] does not spend [Rhapsodic Beat] and increases Skill Damage by 50%.

Weapons

Jazz BladeJazz Blade
Increase critical rate by 18.1%/18.1%/23.5%/23.5%/28.9%/28.9%/34.3%. When [Phantom Form] is active, increase [All-Out Attack Damage] by 12.0%/15.6%/15.6%/19.2%/19.2%/22.8%/22.8%. When exiting [Phantom Form], increase all allies' critical damage by 18.1%/23.5%/23.5%/28.9%/28.9%/34.3%/34.3%. Lasts for 2 turns.
BaselardBaselard
Increase Attack by 12.0%/12.0%/16.0%/16.0%/20.0%/20.0%/24.0%. When spending [Rhapsodic Beat], increase user's damage by 17.6%/23.2%/23.2%/28.8%/28.8%/34.4%/34.4%. Lasts for 2 turns.

Imported from community-compiled English character data. Live values may change with patches.

More Phantom Thieves

Back to all >

Info compiled from official Global statements, the Megami Tensei wiki, Game8 and GameRant banner documentation. Snapshot: Global Patch 4.12 (November 2026).