SOY·Pioneer character art
★★★★★

P5X original

"SOY·Pioneer"

Real name: Shun·Pioneer

Guardian Gun Persona: Mandrin
Subtype: Guardian
Attributes: Gun
Persona: Mandrin
Origin: P5X original
Profile:
Eludi. Stat Buff / Labor 8% / Thieves Den LV50 260 / Thieves Den LV70 560 (or higher) / Thieves Den Rating

Recommended build

Revelation cards

Space card + matching set
CreationReconcilation Creation+ Reconcilation
TrustProsperity Trust+ Prosperity
DepartureControl Departure+ Control

Main options

SunHP
MoonHPDamage Mult
StarHPCrit Mult
SkyHP

Sub options

1st priorityHP
2nd priorityCrit MultPierce RateDamage Mult
3rd priority–
Skill priority3>2>4>1

Recommended stats

LV10: HP 20000LV10+5: HP 21520LV13: HP 20720LV13+5: HP 22720

Combat rhythm

No rotation entry is available in the imported source data.

Skill roles

S1 Justice Shot

Deal Gun damage to random foes equal to 41.5%/45.7%/44.0%/48.3% of Shun's max HP (6 hits), this is guaranteed to be a critical hit. Each hit increases target's damage taken for 2 turns (based on Shun's max HP, up to 4.9%/5.4%/5.2%/5.7% at 19520/21520/20720/22720 max HP). Prioritze new targets and change damage to 20% for hits on the same target.

S2 High Noon Flag

Increase party's damage for 2 turns (based on Shun's max HP, up to 19.5%/21.5%/20.7%/22.7% at 19520/21520/20720/22720 max HP). If there are 2 or more foes, additonally increase party's damage for 2 turns (based on Shun's max HP, up to 19.5%/21.5%/20.7%/22.7% at 19520/21520/20720/22720 max HP).

S3 Daybreak Shot

Grant 1 ally (other than Shun) [Sheriff Badge] for 2 turns. Only 1 ally can have [Sheriff Badge] at a time. Increase party's Attack (based on Shun's max HP, up to 29.3%/32.3%/31.1%/34.1% at 19520/21520/20720/22720 max HP). Also grant a shield to party equal to 24.8%/24.8%/26.3%/26.3% of Shun's max HP + 705/858/867/1020 and grant Shun a bonus shield equal to 24.8%/24.8%/26.3%/26.3% of Shun's max HP + 705/858/867/1020 for 2 turns.

Sentry

Increase shield by 9.0%. After a shield Shun granted to himself ends, restore Shun's HP by 500% of remaining shield.

Valor

When dealing damage with a Ranged Attack, increase target's damage taken by 24.0% and Gun damage taken by 12.0% for 2 turns.

Awareness

A6
A6 · Stand with Honor

Gain 1 Reserve Round stack when Shun spends 1 Ammo. When Shun has 2 or more Reserve Round stacks, he can enter [Suppressive Fire] mode and convert all Reserve Round into Special Ammo for this turn, convert up to 3 Reserve Round stacks. Special Ammo: When using a Ranged Attack on foes, increase target's downed damage taken by 8%, damage taken by 15%, and critcal damage taken by 10% for 1 turns. Stacks up to 3 times. Under [Suppressive Fire], the third Special Ammo will deal fixed damage equal to 3333% of Shun's max HP.

Weapons

Unicorn BeaconUnicorn Beacon
Increase max HP by 30.0%/30.0%/39.0%/39.0%/48.0%/48.0%/57.0%.When Shun gains a shield, increase party's critical damage by 18.1%/23.5%/23.5%/28.9%/28.9%/34.3%/34.3% for 2 turns.When Shun deals Gun damage, decrease target’s Defense by 15.8%/20.6%/20.6%/25.4%/25.4%/30.2%/30.2% for 2 turns.
Wild ExecutionWild Execution
Increase shield by 8.8%/8.8%/11.4%/11.4%/14.0%/14.0%/16.6%.When Shun gains a shield, increase user's max HP by 22.0%/29.0%/29.0%/36.0%/36.0%/43.0%/43.0% for 2 turns.

Imported from community-compiled English character data. Live values may change with patches.

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Info compiled from official Global statements, the Megami Tensei wiki, Game8 and GameRant banner documentation. Snapshot: Global Patch 4.12 (November 2026).