Persona 5: The Phantom X Beginner's Guide
All items marked with a * are contents that are not yet available in EN/JP/SEA. The guide will be updated over time with official localized terms as well as additional content.
FAQs and Must Know Tips!
This section will cover the main tips that you need to know, for those who don’t want to read through this 35+ pages document. However, please still do consider reading the entire thing so that you get a better understanding of the game.
FAQ
- What’s a good Tier List? - Generally Tier Lists do not portray a character’s actual performance well, and even more so with how the meta in P5X works. Therefore, it is generally not recommended to rely solely on Tier Lists to gauge a character’s performance or to consider if you should pull for them or not.
- What should I spend my Meta Jewels on? - Generally, do not spend Meta Jewels on anything else but Platinum Tickets and Milicoins.
- What are the endgame modes?
- Trials from the Sea of Souls: Seasonal mode where you bring two teams to score as many points against two bosses.
- Gate of the Nightmare Catcher: Seasonal mode where you team up with your guildmates in Paradise to raid bosses for rewards.
- Astrolabe Trials*: A gamemode where you have to clear various battles with a limited number of uses per character and attempts for Mental Image* upgrade materials.
- How does the gacha work? - For character banners, there are two options: Fated Bond (80-pity, with 50/50, 0.8% base rate) and Exclusive Bond* (110-pity, guaranteed, 0.2% base rate). For more details please check the section on the gacha system.
- How does teambuilding work? - Generally, a team consists of 1 DPS, Wonder in support role, a support, a 2nd support or sustain, and a navigator. Use this blueprint to come up with teams!
Gameplay Tips
- Always do your dailies!
- Remember to finish limited-time events so that you don’t miss out on huge amounts of rewards every patch.
- Use Lufel’s Business Plan as a way to familiarize yourself with the game. You also earn additional rewards!
- Turn off Auto-Select 1 More Target under Battle Settings.
- Do not ignore Paradise and Doors of Nightmare! It’s one of the only consistent sources of the very rare Universe Cards.
- Fill out the Persona Compendium so that you can gain Inspiration to upgrade Wonder.
- Remember to buy out important items that reset monthly in shops. The most important ones are:
- Cognition Shop:
- 5 Platinum Tickets and 5 Gold Tickets for 150 Clear Cognigems each. (CN/KR/TW)
- 1000 Meta Jewels for 1000 Clear Cognigems in total
- Wingbeat Shop:
- 3 Platinum Tickets and 3 Gold Tickets for 100 Wingbeat Coins each.
- Carpe Diem Shop:
- 4 Random Gold Universe Cards for 250 Carnival Coins each, 2 Gold Ticket for 150 Carnival Coins each
- 1 Gold Ticket for 1500 Tycoon Points thing, 1 Coffee Aid for 750 Tycoon Points thing
- Velvet Shop: 2 Gold Tickets for 150 Star Crystal eachs
- Thieves’ Den Shop:
- Various Mindscape materials
- 2 Gold Tickets for 7500 P Medals each.
- 2 Coffee Aids for 3750 P Medals each.
Teambuilding Tips
- Make sure to have at least one ST team and one AOE team.
- Early on in the game, focus on getting Revelation Cards with the right main stats for your characters first. Substats can be improved upon later.
- Save on materials by only upgrading skills that you need.
- All 4 star weapons can be obtained for free using Gecko Coins in Iwai’s Untouchable shop.
- Don’t hesitate to level up your low rarity weapons! A character’s weapon level is shared between all of that character’s weapons.
- Learn and master your characters and Personas’ skillsets. Just because they are lower in ranks or rarity doesn’t mean they do not have use.
City Tips
- This is a Persona game, so make sure to raise your social stats and Confidants (named Synergy in this game). They will provide you with good perks as well as many Meta Jewels.
- City Activities priority: Synergies of Characters you like > Meta Jewels > Merope and Tomoko Synergies > Part-time Job >= Raising Kindness
General Progression
Wonder Level & Superego Level
Wonder Level
Wonder is the main protagonist, he must be part of every team, and gains experience in different ways than other characters. A large majority of Wonder EXP is gained through main quests and side quests. EXP is also gained every time you spend Stamina (explained further below) as well as by collecting your daily rewards in the battle pass menu. EXP is also periodically gained through other limited/patch events.
Wonder’s level influences how high you are able to level all of your other characters in brackets of 10, with other characters being able to go 10 levels higher. As an example, at Wonder level 10, all your other characters can increase to level 20. At Wonder level 20, other characters can increase to 30, and so on. The maximum level for any character is level 80.
Originally getting to Wonder level 70 required several weeks and level 80 several months (depending on spending), but it is not known what (if any) amount of EXP increase shall be available when other servers launch.
Superego Level
Superego (aka S-LVL) are additional levels that can be earned only on Wonder once Wonder reaches level 80. Additional levels provide an item that can be used to give small but incremental buffs to Wonder’s core stats, such as HP, DEF, and ATK.
Characters
Character Level, Weapon Level, and Experience
Characters other than Wonder can receive a small amount of EXP daily through normal gameplay, but largely will require you to use in-game materials to level them up. Every 10 levels (for both character and weapon) will also require currency to “ascend/breakthrough”, unlocking the next 10 levels. Maximum level is 80 for both character and weapon.
Character Classes
Character Classes determine what role the character will play in a team. P5X currently has the following roles:
| Role | Description |
|---|---|
| Sweeper | Deals with groups of foes through multi-target attacks. |
| Medic | Specializes in healing skills that restore the party's HP. |
| Assassin | Takes down single enemies with targeted attacks. |
| Guardian | Protects allies and increases the party's defense. |
| Strategist | Buffs allies' stats to improve their combat abilities. |
| Elucidator | Helps allies from off-field with buffs and support skills. |
| Saboteur | Debuffs foes' stats to give the party the upper hand. |
Skills
Every character has an Awareness 0, which is that character's core mechanic tied to their kit. They also have 3 active skills, 1 Combat Arts skill, and 2 passive skills. Additionally, they also have a HIGHLIGHT/Theurgy (under the Combat Arts skill), which is essentially their ultimate skill.
Navigator Special Note : Navigators are support units for your team and participate in combat in a support role rather than an active role. Navigators all have a unique passive skill that causes them to share a % of their base stats with the rest of your team in combat. Don’t neglect building your Navis!
For a complete database on all characters’ kit, check out: P5X Character Kit Database
Weapons
Characters’ Weapons are usually tied to that specific character (Ex: Joker can only use Joker’s weapons and can’t use Fox’s weapons, weapons are also shared between character variants with some exceptions). Iwai makes another appearance in P5X and provides the ability to buy weapons with in-game currency.
Weapon levels are also shared between different qualities for the same character, don’t be afraid to level up 4 star weapons.
Awareness and Forge (Reform)
Similar to many other gacha games, there is a system in place that allows you to gain more power by acquiring more copies of each character and weapon
Awareness ( A ) refers to your character and the number of copies. Upgrading Awareness frequently will give your character new effects, such as increased passive stats like CRIT and ATK, or additional skill levels. A character with maximum awareness (A6) will often receive benefits that completely change their playstyle or utility in teams.
Reform (R, called Forge in EN) refers to your weapon and the number of copies. While it does not give your weapons additional effects, it upgrades their existing effect multipliers.
Awareness increases always require a copy of the same character, while Reform is more lenient. For the 1st, 3rd and 5th Reform level, you have to use the same weapon to refine. However, for the 2nd, 4th and 6th Reform level, you can use any weapons of the same rarity to refine.
A character at baseline with their 5 star weapon is referred to as A0R0. Maximum Awareness and Reform for a character is 6. So a maximum power character would be commonly named as an A6R6 character
Revelation Cards
P5X’s gear system consists of 5 Revelation Cards: the Sun, Moon, Star and Sky Cards and a special card called the Space Card (Universe Card in CN). There are different Revelation Card sets, which consist of a Sun, Moon, Star and Sky.
When equipping cards from the same Revelation set, certain 2pc and 4pc effects will be triggered, similar to Genshin/Star Rail. Additionally, the Space Card has an additional effect that triggers when paired with certain 4pc Revelation sets. Therefore, mixing and matching two different sets is heavily advised against because you will miss out on the strong effects of the Universe Card.
All cards contain MAIN and SUB stats, all of which drastically improve the power of your characters. Getting the most optimal combination/best rolls of these stats is a common activity you will spend your time on in the endgame.
For a complete database on all Arcana Cards in the game, their effects and stats: Revelation + Universe Cards
Note: Certain card sets release alongside future new characters/patches. Sometimes characters will benefit from an upgrade to a later released card set. This is especially the case for Navigators as the “default set” for them becomes a set released later.
Mental Image*
Mental Image is an advanced upgrade system present on all characters. This is unlocked when your Wonder Level reaches 70. Through Mental Image, you can further upgrade characters’ stats and skills.
Mental Image upgrades consume various rare materials such as Exquisite Star, Bell of Stars, Stardust Bottle and Crystal Ball. These are mainly obtained through Velvet Trials and Astrolabe Trials.
For a guide on Mental Image upgrade priorities: P5X Mental Image Guide
Wonder
Schema (Inspiration Tree in CN)
While Wonder cannot equip Arcana Cards, this is compensated by him having a skill tree. This is called the Schema. You can consume Inspiration Glow, Inspiration Sparks and Inspiration Points in order to upgrade this.
- Inspiration Points: Obtained through filling the Persona Compendium. Used to increase Wonder’s stats.
- Inspiration Points+: Obtained through Velvet Trials, Mementos and Palace exploration. Used to increase Wonder’s: 1 More, HIGHLIGHT, Melee Attack and Gun Attack effectiveness; Personas’ innate signature skill levels; and Personas’ other active skill levels.
- Inspiration Glow: Obtained through increasing your Wonder Level up past level 80 (reaching S-Level). Used to additionally increase Wonder’s HP/DEF/ATK. You can do this up to S-Lv 99.
The priority for Wonder stat upgrades should be: CRIT Rate/EHR > ATK >> HP/DEF/CRIT DMG >>> Healing Bonus%/Shield Bonus%/Effect RES
Do note that for most nodes, you have to upgrade preceding nodes in order to reach them. For example, to max out the CRIT Rate node, you have to max out the preceding ATK% node.
Daggers
Wonder has a wide array of Daggers he can use as weapons, which can all be obtained without dealing with the gacha. Some of them are obtained through Palace exploration, and some are obtained through the Destinyland shop using Fated Echoes (which are obtained through challenge-type events)
Generally, it is recommended to prioritize the following Daggers for Wonder:
| Dagger | Effect | Obtained from |
|---|---|---|
| All In (Surging Echoes in CN) | Decent sustain dagger for Wonder. This will be the only useful support dagger for a while before Mechanical Executioner so be sure to max it. | Palace 2 Exploration |
| Ex Machina* (Mechanical Executioner in CN) | Great utility dagger for Wonder. Increases all allies' ATK and Elemental DMG Bonus depending on Wonder's starting Persona's element. | Palace 3 Exploration |
| Arc Knife* (Ancient Force Field in CN) | Great utility dagger for Wonder. Decrease the enemy's DEF based on the number of Elemental Ailments present. Most often used with Vino who applies Elemental Ailments frequently. | Destinyland Shop |
| Starry Compass* (Astro Orb in CN) | Great utility dagger for Wonder. Essentially applies a permanent DEF Down debuff on all enemies. Can also increase all allies' EHR and Psy DMG Bonus if the conditions are met. | Destinyland Shop |
Personas
Obtaining
There are 5 ways to obtain Personas. Through normal battles, the gacha, Metaverse Persona farming stages, fusion and the Persona shop (the Challenge Rewards shop).
You will mainly obtain Personas through fusion and the Persona shop. For certain Personas, in order to be able to purchase them in the Challenge Rewards, you need to obtain them once through the Persona farming stages. It is way more efficient to farm for Persona Emblems to buy Personas, so just do the Persona farming stages until you get one of each, before moving to just buying from the Challenge Rewards shop.
Class, Rank and Rarity
Personas also use the same class system as characters. Each Persona also has a Rank and a Rarity. Rank ranges from I - VIII. Most Rank VII and VIII Personas are generally very strong. However, this doesn’t mean that lower Rank Personas aren’t used. For example, Succubus and Ame-no-Uzume are still often used in endgame, despite them being rank I and III respectively.
Skill Inheritance
Skill Inheritance allows you to inherit a skill on a targeted Persona from a different targeted Persona. Inheritance in P5X comes in two forms: Random or Skill Card.
For Random Inheritance, each Persona will have a set of skills that can be passed on to another Persona. When inheriting skills, the game will randomly pick one of the available skills to inherit.
Meanwhile, Skill Cards guarantee the skill that is inherited. Skill Cards can be purchased from the Persona shop and are more expensive than attempting a random inheritance, but remove the randomness so typically provide a better average amount of currency spent.
Teambuilding
(An example Panther team, consisting of Panther (DPS), Howler (Debuffer), Chord (Buffer), Oracle (Navigator) and Wonder in support role)
A typical team usually consists of a DPS, a support, a second support or sustain, Wonder, and a Navigator. Wonder will almost always be your flex role, but almost always provides more benefit by helping the buffer/debuffer role.
Exploration
The two main exploration modes in P5X are Palaces and Mementos.
(Palace Exploration Progress rewards)
P5X Palaces do not disappear after defeating the Palace Ruler, so you can take your time with it. Aside from rewards earned from chests and defeating enemies, you can earn additional rewards like Meta Jewels and Wonder daggers from exploring certain percentages of a Palace.
(Mementos Fare Machine rewards)
P5X Mementos differentiates itself from P5(R)’s Mementos by not having randomized layouts. Instead, each floor has fixed layouts and are bigger in size. Similarly, aside from rewards from chests and defeating enemies, you can earn additional rewards by collecting tickets and putting them in the ticket machine.
Business Plan
Lufel’s Business Plan is a set of objectives serving as a guide for new players to familiarize themselves with game mechanics. The Business Plan is divided into 4 Parts, and each part has 7 Steps with multiple objectives that give rewards like Meta Jewels. Aside from the individual rewards from each objectives, you can also earn an additional major reward at the end of each Part:
- Part 1: A choice for a free 5* between Mona, Panther or Skull
- Part 2: A choice for a free 5* weapon for Mona, Panther or Skull
- Part 3*: A choice for a free 5* Awareness Shard for Mona, Panther, Skull, Marian, Rin or Riddle
- Part 4*: A choice for a free 5* weapon for Mona, Panther, Skull, Marian, Rin or Riddle, as well as for all 1.0 4 star characters
For a more detailed guide on how to complete the Business Plan:Ruferu's Business Plan Guide
Daily Activities
City Activities
City Activities are social events that you can do at any point given you have the energy to spend. Energy is restored at a rate of 5 on each daily reset (up to the max of 20). There are also items that can grant additional Energy.
Activities include everything from working part-time jobs, side character story hangouts, Synergy (Confidant) hangouts, social stat improvements, and many others. An ingame day is divided into 5 time slots, spanning 3 times of day (morning, afternoon, and evening), and every activity takes up 1 time slot.
Additionally, a 3x option was added in later patches (as seen in the screenshot with the yellow badge in the bottom right corner) which allows you to spend 3x the energy for 3x the reward.
The priority for activities should be: Synergies of Characters you like > Meta Jewels > Merope and Tomoko Synergies > Part-time Job >= Raising Kindness. (Why Merope and Tomoko’s Synergies are important will be explained later)
Social Stats
(Wonder’s maxed Social Stats)
Identical to P5, Wonder has social stats that can be leveled through various means. These are Knowledge (Top), Guts (Right), Proficiency (Bottom Right), Kindness (Bottom Left) and Charm (Left). There are 20 levels per stat. Certain levels of social stats are required to unlock Synergy ranks.
Synergies (Confidants)
Synergy is the Confidant system of P5X. Synergies appear at certain times of the day in your city activities menu and require energy to spend time with them. Similar to other Persona games, you gain Fondness with Synergies when you spend time with them, and gain rewards when you level them up. P5X has several major differences to this system however:
- Synergies “randomly” show up based on the time of day in your City Activity Menu, but there is an option to select a preferred that will guarantee they show up
- Synergies have a max level of 20
- Synergies for the most part do not reward any combat-related buff. They are mostly for social/fun/currency
- You can buy gifts with Yen and give them to Synergies. Each have preferred gifts that reward more exp on both a first time gift and duplicate
- Many characters have both a romance/friendship route - but you are able to change this decision anytime for a small amount of gacha currency
You should consider prioritizing the following Synergies. The ones in yellow are the top priority.
- Merope: Unlocks more Persona fusions. Helps you fill out the Persona Compendium which grants Wonder more Schema Points. You also unlock some decent Personas.
- Tomoko: Give more options for part-time work as well as increasing Social Stats gain during part-time work. This will allow you to buy more gifts and level up your Social Stats faster. Focus on Kindness for her.
- Miyu*: Increase Synergy Fondness gain. This will help you progress Synergies faster. Focus on Kindness for her.
- Phoebe* (Yumi): Provides the ability to “cook” energy drinks that grant you additional energy to do more social activities. This will help you progress Synergies faster. Focus on Charm for her.
- Riko*: Give more hangout places for your other Synergies. This will help you progress Synergies faster. Focus on Knowledge for her.
- Kiyoshi*: Give you books which you can read on the train to school. This will provide additional Social Stat gains and other perks. Focus on Guts for him.
- Manaka*: TBA (But she needs Kindness)
For a guide on most Synergies in the game: P5X Confidants Spreadsheet
Metaverse Farming Stages
In the Metaverse, you can spend Metaverse Stamina in order to enter domains and farm for various materials. These include: upgrade/ascension materials, weekly boss fights, Repression Medals*, Personas, and Revelation Cards.
In the early game, you should use your stamina on upgrade materials, then switch to Revelation Cards once you are at level 60, because that is when you will get guaranteed gold cards. This will be what you mostly spend your stamina on in the endgame.
Additionally, you will also often spend stamina to farm for Personas and Repression Medals* as well. It is recommended to only farm Repression Medals after you have obtained all Personas in the farm stages at least once. Using Repression Medals to purchase any Personas you need in the shop will be more efficient.
Important Currencies
| Item | Description | Obtained from |
|---|---|---|
| Konpaku Gems | Used in leveling up weapons, characters, Personas and Arcana Cards | Various |
| Yen | Money used to buy items in the real world like gifts or ingredients. | Part-time jobs |
| Meta Jewels | The main gacha currency. | Events, Sea of Souls, Doors of Nightmare, exploration, chests, Tartarus, Heart Rail, City Activities, and more. |
| Gold Ticket | Currency used to pull on the Standard Banner and Beginner Banner. | Exploration and bought using Meta Jewels (not recommended) |
| Platinum Ticket | Currency used to pull on Limited Banners. | Bought using Meta Jewels |
| Platinum Milicoin | Currency used to pull on Weapon Banners. | Bought using Meta Jewels |
| Fated Echoes | Currency used in the Destinyland Shop. Mainly used to buy Wonder's Daggers and their dupes. | Obtained through challenge-type events and Doors of Nightmare |
| Stardust | Mainly used in the Velvet shop to buy some Wonder Daggers' dupes. | Sea of Souls Trials |
| Carnival Coin | Mainly used in the Carpe Diem shop to buy random 5* Universe Cards and Wonder Daggers' dupes. | Doors of Nightmare |
| Repression Medal I | Used in the Challenge Reward Shop to buy Personas from Rank I-V and Skill Cards. | Persona Farm stages; Wild Card Emblem - Dull Farm Stage |
| Repression Medal II | Used in the Challenge Reward Shop to buy Rank VI-VII Personas and Skill Cards. | Rank VI & VII Persona Farm stages; Wild Card Emblem - Shiny Farm Stage |
| Repression Medal III | Used in the Challenge Reward Shop to buy Personas of Rank VII-VIII and Skill Cards. | Sea of Souls Trials |
| Salamander Coins | Used to purchase 5* standard weapons from Iwai's shop | Battle Pass (Free and Premium) Tycoon Season Rewards (1 time reward) |
| Gecko Coins | Used to purchase 4* weapons (any character) from Iwai's shop | Weekly Flashback/Boss Challenge Salvaging extra 4* weapons from your inventory |
Important Items
| Item | Description |
|---|---|
| Thief Compendium (Character EXP) | Give characters EXP. The higher the quality, the more EXP they give. Scraps < Volume < Tome |
| Iris Perfume (Character Ascension) | Used to ascend characters and increase their level cap. Higher quality ones are required for higher ascension. Whiff of Iris < Fragrance of Iris < Essence of Iris |
| Parts (Weapon EXP) | Give weapons EXP. The higher the quality, the more EXP they give. Metal Parts < Silver Parts < Gold Parts |
| Weapon Crystals (Weapon Ascension) | Used to ascend weapons and increase their level cap. Higher quality ones are required for higher ascension. Blue Crystal < Purple Crystal < Yellow Crystal |
| Persona Cube (Persona EXP) | Give Personas EXP. The higher the quality, the more EXP they give. Memory Cube < Anecdote Cube < Legend Cubel |
| Skill Incense (Skill Upgrade) | Materials used to upgrade character skills. Higher quality ones are required to upgrade at higher levels. Incense S < Incense M < Incense L |
| Arcana Crystal (Arcana Cards EXP) | Give Arcana Cards EXP. The higher the quality, the more EXP they give. Star Crystal < Moon Crystal < Sun Crystal |
| Item | Description | Obtained from |
|---|---|---|
| MaraThon Energy | Used to restore 5 city energy - used to participate in city activities | Shop (premium and free) packs Randomly given out for events |
| Coffee Aid | Used to restore 60 stamina. Stamina is spent on Metaverse Farming Stages | Shop (premium and free) packs Randomly given out for events |
| Awareness Gift Box | Provides the ability to select a duplicate of a standard character that can be used to increase their awareness | Gained as the highest rarity prize from the Kaguya Bell Shop Incrementally gained through weekly commissions |
| Awareness Shard | Provides part of an Awareness Cognitite . Collect 60 of them to gain a Awareness Cognitite. | Gained incrementally through weekly commissions |
| 5★ Weapon Case | Allows you to select a standard 5 star weapon. | Cognition Shop |
| Temporal Ink | Provides the ability to craft a minor arcana card with the ability to choose card set + position + primary stat | Shop (premium and free) packs Randomly given out for events |
| Blank Fate | Provides the ability to reset an arcana card back to level 0. It will reset any gained substats or substat increases as well as refund all materials and Konpaku Gems consumed. | Shop (premium and free) packs Randomly given out for events |
The Gacha System
How Does It Work?
Each time you pull on a banner, you have a low chance to obtain the featured character/weapon.
Pity
The number of times you pull on a banner is tracked, this is called pity.
When reaching a certain number of pity (this depends on the type of banner), you will be guaranteed to get a 5 star (It is still possible to get a 5 star before that). This number is called hard pity. There is a range before the hard pity that has increased rates for a 5 star. This is called the soft pity.
When a Limited Banner ends, your pity will be retained and transferred to the next Limited Banner.
When pulling, for every 10 tickets/coins used, you are guaranteed to get at least a 4 star, no matter what. Additionally when pulling you will accrue pity currency which can be used in the shop to purchase monthly and premium rewards, which often includes more pulls.
For more details on the rates as well as the additional currencies:A BREAKDOWN ON P5X’s GACHA SYSTEM
50/50
On some banners, there is a 50/50 system. This means that, when you get a 5 star, the game flips a coin to decide whether or not you get the featured limited 5 star, or a 5 star from the standard pool.
Should you lose the coin flip, your next 5* will be guaranteed to win and be the featured limited 5 star.
Fated Bond vs Exclusive Bond
On limited character banners, you have the option to choose between Exclusive Bond* (top) and Fated Bond (bottom). Weapons banners will always have the 50/50 system, but it has a lower hard pity at 70 and soft pity starts at 60.
- Fated Bond: 80 hard pity, has 50/50, 0.8% base chance to obtain a 5 star
- Exclusive Bond*: 110 hard pity, DOES NOT HAVE 50/50. 0.2% base chance to obtain a 5 star. You can also obtain a random standard 5 star after 165 pulls.
For a more detailed comparison between Fated Bond and Exclusive Bond, check A BREAKDOWN ON P5X’s GACHA SYSTEM
Important Banners
The Phantom Thieves of Hearts Banner is generally considered to be the beginner banner. Here you are able to roll for a discounted cost using Gold Tickets (Only costs 8 tickets to do a 10 pull). At 50 pulls you can get a 5 star character of choice: Skull, Mona or Panther. Once this is claimed, this banner will disappear.
The Kaidola Starlight Show* banner is available for 30 days after creating your account for all new players. This banner uses Rainbow Tickets.
You are able to choose 3 5 star characters (some limited and all standard characters included), and then you can choose each to roll for. Think of it like 3 banners combined into one, and you can choose the rate-up unit for each.
For other types of banners, including Super Rerun, check: A BREAKDOWN ON P5X’s GACHA SYSTEM
Who Should I Pull?
Above all, pull for who you like as well as teammates that they work well with. But if you want to pull more efficiently, keep in mind that P5X heavily favors horizontal investment. This means that you will be more advantageous the more characters you have. This will be clarified further in the Endgame section.
Note: There are many patch cycles where a character will be on a limited banner, but after their patch become a standard permanent character. Keep this in mind when pulling as it is typically not recommended to pull on characters that will later become standard.
Permanent and Recurring Events
Crossing Fates
Crossing Fates are story collaboration chapters. The story chapters are all permanent, but certain rewards and the event shop are not. Therefore, it is still recommended to clear them as soon as they come out to get all of the rewards.
Cross Fate is always available for access in the events tab.
Character Stories
(Messa’s Character Story)
When a new 5 star P5X original character is released, they will be accompanied by their Character Story. A Character Story contains many battles built around that unit, and clearing them will yield many rewards. There is also an additional section where you can use stamina to farm materials and event-exclusive currencies to use on the event shop. The stamina portion is time limited, so be sure to farm enough to clear out the shop before it ends!
Character stories will be locked should you have missed/not logged-in during the patch the character was released. The game will rarely give out keys that can be used to unlock previously missed collaborations, but these are far and few between. So be sure to login and at least unlock each character story to permanently unlock it!
Writing Fate
(Writing Fate event menu)
Writing Fate is an event where you can do tasks to earn Ink of Time, which can be used to create your own custom Arcana Cards with custom main stats and substats. You can craft 2 per event.
This is of course incredibly valuable and players should absolutely clear this.
Single-Player Gamemodes
Metaverse Menu Navigation Guide
This screen is your main navigation menu to the different activities inside the Metaverse. A simple guide is included with high level descriptions of each, with more detailed descriptions on some of the more important activities below.
Note : Some activities will not be available on 1.0 release, as they come with later parts of the story or later patches. While there are no spoilers here, please keep this in mind
Velvet Trials
Velvet Trials is a set of Challenge Battles divided into multiple sections with multiple stages. Each section will cater to two specific elements except for the first one, which requires you to build multiple teams and strategize.
Completing Velvet Trials stages will give you Meta Jewels as well as materials necessary to level up Janosik, as well as being a main requirement in completing the business plan.
As you gain more total stars from clearing each level, the amount of daily Exquisite Star* (used for basic Mental Image upgrades) will also increase.
Astrolabe Trials*
Astrolabe Trials is a gamemode where you have to clear out various battles with a limited number of uses per character and attempts. This mode emphasizes on team building and having a wide roster.
You initially get 5 Mental Energy (attempts) as well as 1 Thief Usage per character at the start of an Astrolabe Trials season. After each week, you will regain 4 Mental Energies and 1 Thief Usage per character.
Completing Astrolabe Trials stages will give you Mental Image materials and badges.
Heart Rail
Heart Rail is a “roguelite” mode. Choose your train track and run through a gauntlet of different random events and enemy encounters, while choosing between a wide variety of team buffing and enemy debuffing powerups.
Rewards of this mode are highly valuable and contain most everything you might want in the game, from card selectors, to level and rank up materials, to straight Meta Jewels.
Tartarus*
Tartarus is a “roguelite” mode where you climb Tartarus floors to fight enemies and gain buffs. You cannot use your own characters, but you can get characters from a set roster through Shuffle Time. Shuffle time is awarded at the start/after combat and provides you the option for characters/buffs
Clearing Tartarus will give you Meta Jewels, Mental Image materials, Standard characters’ Awareness Fragments and various other resources.
Endgame Competitive Modes
The Meta
Since the main competitive endgame modes in P5X are Sea of Souls and Doors of Nightmare, they will be what we use to judge the meta.
Because both Sea of Souls and Doors of Nightmare’s environments and bosses rotate every patch to favor certain characters, DPSes generally do not stay relevant for long. However, this does not mean that older DPSes will forever be irrelevant, since the environments that favor them will eventually return.
For example, in the 4.1.2 patch (CN/KR/TW), Doors of Nightmare bosses favor Makoto Yuki, Joker and Mont Figure Skater. However, in the upcoming 4.1.3 patch, the bosses will change, and the new ones will favor Akihiko, Violet and Noir. In the future, Doors of Nightmare will inevitably once again favor Makoto Yuki, Joker, and Mont Figure Skater.
Therefore, it is more recommended to invest horizontally (have a wide range of units to choose from) rather than vertically (hyper invest in just a small number of units) so that you can take on the endgame modes more optimally.
Sea of Souls (SOS) Trials
Sea of Souls (SOS) Trials is a seasonal mode where you compete with other players in point-scoring battles. The mode resets every patch with different bosses and different environments.
SOS’s leaderboard is divided into Tiers from 1-8. The higher the Tier, the higher the rewards. At the end of a season, if you place in the top X players of your current tier (X depends on the tier), you will be promoted to the next tier.
Clearing SOS will reward you with Meta Jewels, an icon frame, a badge, Persona Coins, and Stardust. Do note that to earn the max number of Meta Jewels, you only need to remain in Tier 5. Higher Tiers will grant exclusive frames and badges of that respective tier (cosmetic items) as well as a bit more Persona Coins - Prism. Don’t stress too much about your ranking if you only care about the base rewards!
Nightmare’s Gateway/Companio
Nightmare’s Gateway is also a seasonal mode where you raid up to 3 bosses with your friends in a Companio (Guild). Similar to SOS, the environment and bosses change with every patch. Teams and revelation cards become locked after completing a boss (but can be reset), so you will need to build multiple teams for maximum score.
Additionally, you can borrow up to 1 character from anyone else in your guild once per patch to use on a boss of your choosing.
Bosses and environments change every season just like SOS. There are currently 3 types of environments:
- Devourer of Dreams: Bosses will enter a Weak phase when their HP reaches 0. In this Weak phase, the score multiplier will be increased to 3x and they will be unable to act. You have 2 turns from when the boss enters the Weak phase to score as much as you can
- Multidimensional Dreams: You have 6 turns to score as much as you can. Bosses will deal more damage the longer the fight goes on, but the score multiplier will also increase (up to x2). There is also a modifier that heavily decreases foes’ damage and increases allies’ damage when you bring a Medic/Guardian character.
- Linking Dream*: You have 6 turns to score as much as you can. The score multiplier will increase the more AOE/ST DPS you bring (x1/x1.8/x2). Wonder doesn't count here.
In Doors of Nightmare, there are personal rewards and collective rewards for the entire Paradise.
For the personal rewards, you only need to score a fixed number of points, which is incredibly easy to do if you can borrow units from your whale guildmates. These rewards include Meta Jewels, Carnival Coins, Fated Echoes and random Universe Cards of various rarities. This is the main method to obtain Universe Cards.
All Paradise members can also earn additional rewards the more members do the challenge. These rewards include materials to increase the levels of Characters, Weapons and Personas.
Your Paradise’s placement on the server leaderboard does not significantly affect your reward gains. Higher placement only grants different icon frames and badges, as well as some materials for leveling up Revelation/Universe Cards and additional Carnival Coins to be used in the Carpe Diem Shop. Don’t stress too much about your ranking if you only care about the base rewards!